When Goblin Pyromancer enters, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins.
When Goblin Pyromancer comes into play, all Goblins get +3/+0 until end of turn.
At end of turn, destroy all Goblins.
"The good news is, we figured out how the wand works. The bad news is, we figured out how the wand works."