When Nantuko Shaman enters, if you control no tapped lands, draw a card.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
When Nantuko Shaman comes into play, if you control no tapped lands, draw a card.
Suspend 1— (Rather than play this card from your hand, you may pay and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.)
--This card has no flavor text --