Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Flying
: +1/+0 until end of turn. You cannot spend more than in this way each turn.
"The Roterothopter is as insidious as it is ingenious. It is one of the few creations of our school that I take no pride in."
—Baki, Wizard Attendant